> For the complete documentation index, see [llms.txt](https://docs.sandbox.game/en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sandbox.game/en/creator/game-maker/docs/behaviours/movement/advanced-platform.md).

# Advanced Platform

New Game Maker 0.9 behaviour.

{% hint style="success" %}
**COPY/PASTE PARAMETERS**

New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.
{% endhint %}

{% hint style="info" %}
[Build Singleplayer & Multiplayer Logic](/en/creator/game-maker/docs/build-singleplayer-and-multiplayer-logic.md) - about <mark style="color:green;">**\[SP]**</mark> or <mark style="color:yellow;">**\[MP]**</mark> behaviours or components.
{% endhint %}

## <img src="https://lh7-us.googleusercontent.com/PhL9XsYcLg5oimjLXLi_xzrQZalk6sdVrWEZBM7izDZn5jY1KlKPTAptDDQ4aRFNNCbWV939c8kE4wqFDHLvrGrX2CHYmSZYMZaSbcKtlXjIHRr77DRu8Qffq--Rcx_7J1NO8RL4yc0I8YvaLgvZJgTCrQ=s2048" alt="" data-size="line"> Advanced Platform <mark style="color:yellow;">**\[MP]**</mark>

* Create a custom path of multiple waypoints with a circular or linear motion.

<figure><img src="https://331512196-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F83PS3g9zpWmq73xzlwFn%2Fuploads%2FgHvCGvZ3X22rpTGRYDgF%2FAdvanced%20Platform%20behaviour.webp?alt=media&amp;token=402f9cbe-91ec-41ad-9185-e16feb737628" alt="" width="375"><figcaption></figcaption></figure>

### Common Uses

* Elevators (with [**Toggle Behaviour**](/en/creator/game-maker/docs/components/status/toggle.md) component)
* Complex platform gameplay
* Complex object pathing (e.g., [**tower defense**](/en/creator/game-maker/creative-guides/experience-guide/tower-defense.md) enemy moves) using [**parent/child relationships**](/en/creator/game-maker/docs/build-menus/side-bar/hierarchy.md#parent-objects-control-child-objects-properties)

***

## How it Works

### Trigger: No messages in

### Action: Movement (10 waypoints)

#### Destinations - Add up to 9 additional waypoints to the original object location

#### Platform Mode: Linear or circular

#### Loop

* False - stop at the last destination and return in reverse
* True - continue to the first location

#### Look at destination - rotate the object's front to face the direction of movement

{% hint style="info" %}
Turn this behaviour on/off with [**Toggle**](/en/creator/game-maker/docs/components/status/toggle.md) component to control movement.
{% endhint %}

### Out: <img src="https://331512196-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F83PS3g9zpWmq73xzlwFn%2Fuploads%2F1jsfbcHgA3qhY4PIHE61%2FMessage%20voxel%20icon%20sm.png?alt=media&amp;token=16a38bef-71bd-4454-9a79-5c9ff90ab234" alt="" data-size="line"> Unique message per destination sent


---

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