No. Videos need to be public and not in a playlist
You can still share your experience in the Game Maker gallery.
You can choose and change the LAND where your experience will appear at any time.
The Client’s account needs to be whitelisted to self publish
You Will need to unpublish, verify the assets are ok and publish again.
You can move experiences and assets between accounts, but the LAND must be in the account that is self-publishing. You can ask for a client’s account to be whitelisted.
You will need to move the experience and assets to the account that owns the LAND.
Before S4. As soon as self publishing is available
Not yet. Just one token ID at the time at launch.
No. We are working on an Event page/feature to gather multiple experiences into 1 event page. Target is the end of the year.
Yes
Yes. You will need to Close and Launch the experience again. Takes 1 minute.
No. No minting required to launch experience at launch.
No. You can be included in S4 and also get the chance to Self-Publish any of your experiences before S4.
Not at launch. It’s in our roadmap.
If your account is whitelisted, you can publish as many experiences as you have, as long as you have enough LANDs to welcome them.
Not yet. Just one token ID at the time at launch.
Soon. 1x1 experiences only or Estate is needed for larger experiences at launch
Players can always transfer or sell the NFT to each other and you can not enter the experience if you transferred the NFT. As for rewards, the option we recommend is to grant rewards at a specific time and only among the NFT owners. If you transferred your Gating NFT, you will not earn rewards.
Not planned yet. But we plan for Q3 an NFT sensor component, which allows creators to have their content react to the ownership of specific NFTs.
You can use different NFT to gate the experience to different groups. Only owners of NFT “Group1” can enter the experience for a period of time.
Yes. Next week.
Yes shape is important. We will have a way to rotate your experience inside an estate soon.
Estate is needed for now. We are planning to let you use 2 adjacent lands in the coming months.
Yes. The same account needs to own the LAND and the Experience
The map on June 7 will be the place to find all experiences that are or will be available to play.
You will need to get access to minting rights. Minting on Polygon L2 will be available at the end of the year. Please check with your account manager to get minting L1 access.
Experiences will be able to get featured on the Map. Please contact your account manager.
Yes
We are still working on different solutions to make sure your GMF experience will be available. At the moment you can buy a land thanks to the benefits of your NFT sales, or we will offer you the possibility to be hosted on a TSB estate.
We plan for Q3 an NFT sensor component, which allows creators to have their content react to the ownership of specific NFTs bringing clear utilities in games
There won’t be metrics ready for the whitelist first release. Please connect with your Account Manager to get metrics for your experience. Metrics will be added in the Hub for September launch. Leaderboards will come later.
If it has been contractually agreed, please refer to the Statement of work / Master agreement related to the GMF production and get in touch with your account manager.
Transfer of experiences between user accounts (not wallets) are possible from your inventory. It will work again next week. All non minted assets are transferred too in the process. If minted assets (NFT) are included in your experience, you will need to manually transfer those NTFs to the wallet of the new user.
We do not recommend launching experiences bigger than 2x2 for good performance.
All assets that are not published will automatically be published when you launch your experience.
Players will find your experience and published page on the map. You need to select one of your LAND from the Hub to have the page displayed on the Map. You can also share your page directly on social media.
At the moment we do not have a version history. But we have the ability to duplicate the experience, that works just like a save as feature, and make backups.