> For the complete documentation index, see [llms.txt](https://docs.sandbox.game/the-game-maker-academy_kr/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sandbox.game/the-game-maker-academy_kr/behaviours/types-of-behaviours/melee-enemy.md).

# Melee Enemy(근거리 적)

플레이어나 다른 아바타가 가까이 오면 공격하는 적대적인 NPC입니다.

![](https://4143380045-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MO_j99BJEXK4zHqxgqS%2F-MOysCPJoQe0JbvXjJMh%2F-MOysemH_mptSuqDWB4p%2FFighter.gif?alt=media\&token=97ec5a8a-261f-4ec6-9dac-22b51e093524)

| ​![](https://4143380045-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MO_j99BJEXK4zHqxgqS%2F-MOpZBSzeectuKzAPGZ4%2F-MOp_y5gJUqfq5upCsMf%2FEnemy.jpg?alt=media\&token=8e2bb0be-74c3-411c-94c4-fb5177981811)​ | <p>​</p><p></p><ul><li>지정된 구역을 걸어다닙니다.<br>- 범위 내에 들어온 아바타를 공격합니다.<br>- 공격당하면 즉시 반격합니다.</li></ul> |
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