# 퀘스트 타입

## 퀘스트 타입

![](/files/-MSStNZEfIyuUsEUHfUL)

4가지의 퀘스트 타입이 존재합니다.

* [Counter (카운터)](https://sandboxgame.gitbook.io/the-game-maker-academy_kr/QXVjiJZSETueiVsHSiOX/rules/quests/3.-quest-type/counter): 플레이어는 퀘스트를 완료하기 위해 게이지를 채워야 합니다.
* [Asset Death (애셋 사망)](https://sandboxgame.gitbook.io/the-game-maker-academy_kr/QXVjiJZSETueiVsHSiOX/rules/quests/3.-quest-type/asset-death): 플레이어는 퀘스트를 완료하기 위해 특정 오브젝트를 죽여야 합니다.
* [Timer (타이머)](https://sandboxgame.gitbook.io/the-game-maker-academy_kr/QXVjiJZSETueiVsHSiOX/rules/quests/3.-quest-type/timer): 플레이어는 퀘스트를 완료하기 위해 타이머 조건을 만족시켜야 합니다.
* [Wait for Message (메시지 대기)](https://sandboxgame.gitbook.io/the-game-maker-academy_kr/QXVjiJZSETueiVsHSiOX/rules/quests/3.-quest-type/wait-for-message): 퀘스트를 완료하려면 특정 메시지가 필요합니다.


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