LogoLogo
一般アカウントプレイヤーオーナークリエイターThe Sandbox ウェブサイト
クリエイターページ
クリエイターページ
  • 🎆クリエイター向けコンテンツのご紹介
  • 🟦制作の基本
    • 🟦LAND の使用方法とサイズ
    • 🟦アセットと装備品
    • 🟦アバターとキャラクター
    • 🟦外観とイメージ
    • 🟦ロジックの基本
    • ❓ゲームプレイに関する質問
    • ❓アセットに関する質問
  • 🪙収益化
  • Game Maker
    • ✨体験の制作
    • 🔰初心者向けガイド
    • 📖ドキュメント
      • Game Maker ホーム画面
      • 体験の管理
      • コントロールとショートカット
      • 制作に関するメニュー
        • トップバー
          • メニューバー
          • Objective
          • Player
          • Gameplay
          • Debug
        • サイドバー
          • Hierarchy
          • Preset
        • ライブラリとクイックアクセスバー
        • グリッドシステムとスナップツール
        • プロパティパネル
      • 🔹ブロックの使い方
      • 🔹アセットとオブジェクトの使い方
        • ビヘイビアとコンポーネントのパラメーター
        • Tags(タグ)
        • Messages(メッセージ)
      • 🔹Behaviour(ビヘイビア)
        • Actor Property Switcher
        • Advanced Platform
        • Animated Decoration
        • Asker
        • Asset Spawner
        • Basic Platform
        • Bird
        • Citizen
        • Crowd Event
        • Door
        • Farmer
        • Healer
        • Melee Enemy
        • Message Broadcaster
        • Multi
        • Post Process Effects
        • Predator
        • Prey
        • Projectile
        • Replace Asset
        • Spawn Point と Avatar's Feature
        • Soldier
        • Timed Events
        • Void
        • Weather Switcher
      • 🔹Components(コンポーネント)
        • Avatar Checkpoint
        • Avatar Teleport
        • Button
        • Climbable
        • Collectable
        • Defeat
        • Drop
        • Health
        • Image Display
        • Indicator
        • Light
        • NFT Details Display
        • NFT Image Display
        • NFT Sensor
        • Pickable
        • Plant
        • Play Sound
        • Power Up
        • Rarity VFX
        • Raycast
        • Slide
        • Speaker
        • Switch
        • Toggle
        • Trigger Volume
        • Victory
        • Visual FX
      • 🔹ゲームルール
        • ルールタイプ
        • シングルプレイヤーとマルチプレイヤーのロジック
      • 📋クオリティガイドライン
        • Text Formatting
        • 最適化
        • テスト
        • プレイアビリティ
      • パッチノート
        • Game Maker 0.9 (Active)
        • Game Maker 0.8 (Active)
        • 0.7
        • 0.5 [10/02/2021]
        • 0.4 [12/23/2020]
      • 🔩テンプレート
    • 📑クリエイティブガイド
      • 📗ゲームルールガイド
        • 🅿️Point Race
        • 🅿️Collect Points(ポイント集め)
        • 🅿️Time Trial(タイムトライアル)
        • 🅿️Combo(コンボ)
        • 🅿️Hunger(ハンガー)
        • 🅿️Poison(ポイズン)
        • 🅿️Shop(ショップ)
        • シングルプレイヤーとマルチプレイヤーのロジック
      • ⚙️ロジックガイド
        • Climbing
        • Doors & Chests
        • Dialogue Strings
        • Quiz
        • Collectibles
        • Quests
          • Quest System & Indicators
          • Dialogue States for Quests
        • Platforms
          • Button & Platform
        • Victory & Defeat
        • Miscellaneous
        • NFT Inspect
        • Fighting
        • Respawn
      • 🏞️体験ガイド
        • Tower Defense
        • Horror/Backrooms
        • Parkour & Platformers
        • Resource Management
          • Cooking Simulator
        • Survival
        • Action / Adventure
        • Night Club & Sound
        • Virtual Home & Architecture
        • NFT Gallery / In-Game Shop
        • Puzzle Games
        • Social Hubs
        • Simulation
      • 🎲体験デザインテクニック
        • ストーリーデザイン
          • Worldbuilding
          • Storyboard
          • Dialogue
        • アートデザイン
          • Experience Art Concept
          • Asset Curation
          • Blockout Aesthetics
          • Detailing /Dressing
        • 3D 空間レイアウト
          • Rough Base Map
          • Greyboxing / Blockout
        • ゲームデザイン
          • 難易度の設定
          • リスクと報酬
          • Game Loops & Decisions
    • 🎬ゲーム制作ガイド
      • 🟥コンセプト
      • 🟧ブロックアウト
      • 🟨ロジック
      • 🟩アート
      • 🟦QA
      • 🟪ポリッシュ
      • ⬜マーケティング
    • 🧰体験の公開
      • 体験マネージャー
        • Experience Analytics
        • 🧰体験ページ
          • Content Guide
          • Marketing
          • Create an Experience Trailer
          • Player Engagement
        • マップロケーション
        • アセットレビュー
        • GM Compatibility Check
        • アクセス制限
      • Collaborating With Third Parties
      • ❓体験の公開に関する質問
    • 🕘変更履歴
      • Game Maker 0.11
        • 0.11 アップグレードガイド
    • ❓Game Maker に関する質問
  • VoxEdit
    • ✨アセットの制作
    • 🔰初心者向けガイド
    • 📖ドキュメント
      • Navigate VoxEdit Home
      • Controls & Shortcuts
      • 🔹ブロックエディタ
        • ブロックエディタ - メニュー
        • Block Editor Dropdown Menu
        • Block Editor Top Bar
        • Block Editor Tools Menu
        • Block Editor Viewport
        • Block Editor Panels
      • 🔹モデラー
        • Modeler Menus
        • Modeler Dropdown Menu
        • Modeler Top Bar
        • Modeler Tools Menu
        • Modeler Viewport
        • Modeler Panels
      • 🔹アニメーター
        • Animator Menus
        • Animator Dropdown Menu
        • Animator Top Bar
        • Rig: Animator Skeleton & Viewport
        • Motion: Animator Timeline Panel
        • Animator Library & Inspector Panels
      • 🔹テンプレート
      • 📋クオリティガイドライン
        • Asset Types & Collisions
        • Asset Scale
        • Node Efficiency
        • Pivot Point & Alignment
        • アニメーション
        • ビジュアルクオリティ
        • Asset Name & Description
        • Manage Files & Folders
    • 📑クリエイティブガイド
      • 🧍アセットガイド
        • Structures & Landmarks
          • Basic Building: No Entry
          • Animated Building: No Entry
          • Unanimated Building: Player Entry
          • ランドマーク
          • 建物の正面
          • Structure Component Parts
          • Modular Architecture
        • Humanoids & Animals
        • Vehicles
        • 装備品
        • Art: Statues, Paintings
          • Animated Art Screens
          • Statues
          • キネティックアート彫刻
          • Paintings
          • パフォーマンスアート
        • Furniture
        • Platforms
        • Doors, Gates, and Windows
          • Multi Design Door Asset
        • Chests & Other Animated Interactions
        • Plants, Trees
        • Objects, Machines
        • Signs & Text
        • Obstacles
        • フレームアセット
      • 🎨アートテクニック
        • アートアイデア
        • 3D デザイン
          • 🧹Need to Simplify?
          • ✂️Trim All Volumes
          • 🟢Optimize with Texture
          • 🟢Curved Edges: Blocky Style
          • 🟡Break Down Objects
          • 🟡Create Smooth Angled Lines
          • 🟡Circular Shapes: Cross Technique
        • 色とテクスチャ
          • 🪅Colour Choice & Strategy
          • 🧱Textures & Materials
    • 🧰アセットのワークスペースへのアップロード方法
    • 🌟アセットのミントと販売方法
    • 🕘変更履歴
    • 🔓オープンソースアセット
    • ❓VoxEdit に関する質問
  • クリエイター向けプログラム
    • 🏗️Builders' Challenge
      • ルールと参加条件
      • 賞金の獲得と報酬
      • Builders' Challenge 成功のコツ
      • ❓Builders' Challenge に関する質問
    • ℹ️コンテスト
    • 🏆Game Jam
      • ルールとガイドライン
      • 審査と投票
      • 過去の入賞作品
      • ❓Game Jam に関する質問
    • 🏆VoxEdit コンテスト
      • ルールとガイドライン
      • 審査と投票
      • 過去の入賞作品
      • ❓FAQs: Voxel Art Contests
  • 一般
    • 📚The Sandbox ドキュメント
    • 🔄遊んで、作って、稼ごう!
    • 🗺️マップ
    • 🛒マーケットプレイス
    • 🗣️Discord コミュニティ
    • 🔗SNS、お知らせ、ブログ
    • The Sandbox リンク集
    • 📣FAQ(よくある質問)
    • ❓ヘルプ、お問合せ
GitBook提供
LogoLogo

インフォ

  • Discord
  • SNS、お知らせ、ブログ
  • システム状況

プレイ

  • イベント
  • マップ
  • アバター

制作

  • VoxEdit
  • Game Maker
  • コンテスト

所有

  • SAND
  • LAND
  • トークン

Copyright © The Sandbox. All Rights Reserved.

このページ内
  • Contents
  • Catalysts
  • 1 Catalyst = 1 NFT
  • Rarity & Attributes
  • Purchasing Catalysts
  • Marketing & Selling Your Own NFTs
  • Non-Minted Assets
  • Royalties
  • Minting Process
  • Get Assets Ready
  • Mint One Asset or Bulk Mint
  • List a Minted Asset (NFT)
  • Cancel a Listed NFT

役に立ちましたか?

  1. VoxEdit

アセットのミントと販売方法

前へアセットのワークスペースへのアップロード方法次へ変更履歴

最終更新 5 か月前

役に立ちましたか?

THE SANDBOX HAS LAUNCHED THE MARKETPLACE ON LAYER 2

  • Mint and Sell an asset on Layer 2 with a new ERC-1155 Catalyst token, no Gems needed

  • Spend less on gas fees for Layer 2 purchases

  • New backwards compatible Rarity and Attributes system

  • AI-powered asset data moderation

MARKETPLACE UPDATE

You can now purchase CATALYSTS on the Marketplace to mint NFT assets:

To mint and list an asset to sell on the Marketplace, you must first .

Contents


Catalysts

1 Catalyst = 1 NFT

One Catalyst is burned for each copy of an asset that is minted.

Rarity & Attributes

A Catalyst with greater rarity has more Attribute Points to apply to an equipment asset for Power, Defense, or Speed. These Attributes make gameplay more exciting for players.

The team is working on a system in which Catalysts can add value to non-equipment assets, which still require a Catalyst to mint, but do not have Attribute Points.

Purchasing Catalysts

Catalysts are newly released and in limited supply, which will gradually increase.


Marketing & Selling Your Own NFTs

NFT Drops

An NFT drop is group of NFTs to be listed on the Marketplace at the same time and in a specific ratio depending on your strategy. This could be aligned with the launch of an Experience or assets sold independently by an artist.

The following tabs share some recommended NFT Drop ratios that may work for you and suggestions to create your marketing materials.

Larger NFT drops are not recommended to ensure they are more likely to sell out.

Default Drop: 7 Assets

Common
Uncommon
Rare
Epic
Legendary

Number of Assets

2

2

1

1

1

Copies to Mint

180

90

22

6

1

Copies to Keep

8

4

1

1

0

Asset Type

Prop, Character

Prop, Character

Equipment

Equipment

Equipment

Price Bracket

1 – 9 SAND

10 – 49 SAND

50 – 149 SAND

150 – 299 SAND

300 – 600 SAND

Example Drop

Small Drop: 3 Assets

Small Drop: 5 Assets

Export Assets & Begin Renders

Why Export?

However, whether you plan to sell an asset as an NFT or just promote your Experience, you likely want more options such as a higher resolution image, flexible lighting, a custom background, still asset rotation (GIF), asset animations demonstrated (GIF), etc.

Experts also import assets into third-party motion design software to make Experience trailers.

How to Export?

Open an asset, choose Export from VoxEdit's File menu, and choose the format needed.

RECOMMENDED THIRD-PARTY SOFTWARE

Note: Assets with long animations or higher quality settings take longer to render.

Make sure the background colours and composition of rendered images are cohesive.


Non-Minted Assets

Uploaded assets have migrated to new equivalent Catalysts. You can edit them before minting.

Equipment

Only equipment assets will have their Gems converted to Attribute Points:

Non-Equipment

The team is working on a system in which Catalysts can add value to non-equipment assets, which still require a Catalyst to mint, but do not have Attribute Points.


Royalties

NEW ROYALTIES SYSTEM

The price of an NFT is set by the seller.

If the seller minted (created) the NFT, they receive the full sale price.

If the seller did not mint the asset (reselling):

  • The seller receives 95% of the sale price

  • The minter (creator) receives 2.5% of the sale price

  • The Sandbox receives 2.5% of the sale price. This supplies The Sandbox Foundation with SAND to distribute among the Game Maker Fund, staking, and rewards.

The Sandbox Marketplace will ensure fair secondary market royalty rewards for all creators building in The Sandbox.

This in house mechanism will be compatible with marketplaces that implement the ERC-2981 standard. Royalties distributed by external marketplaces will be accessible later in 2024.


Minting Process

Get Assets Ready

On this step, you will convert your previously uploaded asset into a brand new NFT. Ensure your wallet has one Catalyst for each number of NFTs you wish to mint.

Assets now mint on the Polygon network (L2). The new ERC-1155 Catalysts are required.

1. Log In and Open Workspaces

2. Find Assets to Mint

Use the ... button in the bottom right of an asset's card to open the edit asset page.

2. Check Asset Details

Review all asset details carefully and make any needed changes, including the Catalyst to use. If the asset is not marked as Ready, press the ... button under the image to change its status.

After an asset is minted, you won’t be able to change any of its information.

An asset in Draft status cannot be minted. Update the status to mint.

Mint One Asset or Bulk Mint

You can mint copies of one asset or mint copies of multiple assets in one transaction.

After an asset is minted, you won’t be able to change any of its information.

You will need one Catalyst per NFT you wish to mint to set the rarity. Gems are not needed.

Minting Assets

Shown below is an example of minting one asset, but you can also bulk mint multiple assets using the instructions in this section.

1. Log in and Open Workspaces

Log into your account on The Sandbox website and navigate to your Workspace.

Final Checks:

  • Assets you wish to mint must have the correct Catalyst selected

  • Assets you wish to mint must have the status set to "Ready"

  • You must have one Catalyst per NFT you wish to mint in the correct rarity to match the asset's saved details. Example: To mint 3 Legendary NFT copies of an asset, the Legendary Catalyst must be shown on the asset's edit page and you must have 3 Legendary Catalysts available to mint the copies.

2. Open the Minting Panel


MINTING ONE ASSET

From your Workspace, hover your mouse over the asset card, click the … button that appears in the bottom right, and click the Mint option in the list.

From the asset edit page, click the blue Mint button.


BULK MINTING MULTIPLE ASSETS

From your Workspace, select the assets you want to mint by clicking the top left empty checkbox on each asset card. Make sure all of them are set as Ready. Drafts will not be added to the minting panel.

Click the … button next to the asset count and select Mint.

3. Manage Copies to Mint

Minting Panel Controls


MINTING ONE ASSET


BULK MINTING MULTIPLE ASSETS

4. Sign the Transaction

Whether you are minting one asset or multiple assets using the bulk minting method, you will only need to sign one transaction.

Finish

After the transaction is successful, you will be redirected to the inventory, where you will see all the cards with Minting… status.

After a few minutes, the cards for any assets minted in the transaction will display the final Minted tag.


List a Minted Asset (NFT)

Once you own a minted ASSET, you can proceed to list it in the Marketplace.

Listing NFTs for Sale

1. Log In and Open Inventory

Go to your inventory to see all the drafted and minted assets (NFTs) you own.

2. Open the Listing Panel

Find the minted asset (NFT) you want to list and click that asset’s card.

Now that you are on that asset page, click Sell to open the listing panel.

3. Manage Copies to Sell

Listing Panel

Click the List for Sale button when you are satisfied with your choices and are ready to sell.


Schedule Listing - More Information

4. Sign the Transaction

Sign the transaction to authorise the sale.

Finish

After the transaction is approved, your asset will be on sale and the asset page will have the following information:

  1. Copies on sale

  2. Copies sold

  3. List price

Blockchain transaction times vary due to network traffic. It may take a few minutes for your NFTs to appear in The Marketplace.


Cancel a Listed NFT

1. Open the Asset Page

Go to the asset page from your Inventory to open the page for the asset you would like the cancel the listing for.

Click the red Cancel Listing button under the NFT's image to open the cancel listing panel.

2. Confirm and Sign

Review the information and click the red Cancel Listing button in the panel.

You will be prompted to sign a transaction with your wallet to authorise this action.

Finish

If the transaction is successful, the asset page and the button beneath will be changed back to the blue Sell button.

A Catalyst is a special NFT burned when you mint an asset as an NFT. It defines the asset's rarity. Select a Catalyst when you . Edit anytime before minting.

Purchase assets on the Marketplace:

Learn more about the .

Passes are a different class of NFT that can be required for players to access an Experience (see ). Generally, equipment is best if you plan to use valuable CATALYST NFTs to mint these, but most can be common so you can mint more copies at a lower cost. You can also limit access to certain gameplay in an Experience using the . One or more assets from your NFT Drop could be required to access exclusive areas, unlock special player perks, etc.

See for more details.

The camera button in the bottom left of VoxEdit's modules creates a nice image with a transparent background if you're a beginner.

(download free or paid version)

(online editing)

Log in to your account at The Sandbox website and open Workspaces to browse your uploaded assets. If the asset you're looking for isn't there, .

It is recommended to do a final review before minting. See above.

When Schedule Listing is toggled on, you can open a dropdown menu to choose a duration for the NFT(s) to be listed on the Marketplace or set a custom range.

The final price you'll receive after the application of marketplace fees and royalties (details in the section above).

🌟

Common 1

100 copies

7 SAND

Prop

Common 2

80 copies

9 SAND

Character

Uncommon 1

55 copies

30 SAND

Prop

Uncommon 2

35 copies

48 SAND

Character

Rare

22 copies

120 SAND

Equipment

Epic

6 copies

250 SAND

Equipment

Legendary

1 copy

500 SAND

Equipment

Common 1

100 copies

7 SAND

Prop

Common 2

80 copies

9 SAND

Character

Uncommon 1

55 copies

30 SAND

Prop

Common 1

100 copies

7 SAND

Prop

Common 2

80 copies

9 SAND

Character

Uncommon 1

55 copies

30 SAND

Prop

Uncommon 2

35 copies

48 SAND

Character

Rare

22 copies

120 SAND

Equipment

Adjust Number of Copies

+ Increase copies

- Reduce copies

Remove Asset from Mint

Click the trash can icon

Cancel Mint

Click the X in the top right

Mint Assets Now

Click the blue Mint button to mint assets shown and burn the required Catalysts

Upload Assets to Workspaces
https://www.sandbox.game/ja/catalysts/
Access Restrictions
NFT Sensor
Monetisation
Light Tracer Render
EzGif
upload it from VoxEdit
Get Assets Ready
Royalties
🆕

New Catalyst & Attributes system - No Gems needed!

How were Gems converted? Can I change asset data?

New information about royalties for asset creators

Step-by-step instructions

Step-by-step instructions

Step-by-step instructions

https://www.sandbox.game/ja/catalysts/
upload it to Workspaces
Creator royalties
Catalysts
Non-Minted Assets
Royalties
Minting Process
List a Minted Asset (NFT)
Cancel a Listed NFT

Number of Copies to Sell

Adjust the amount using the + and - buttons

Listing Price Per Copy

Enter an amount in SAND

When to List

View Total Potential Earnings

Magic -> Defense

Luck -> Speed

List Immediately (default):

Schedule When to List: ()

Total potential earnings represent the amount from all sold copies after deducting 5% of the price per copy (details in the section above)

Royalties
more information below
Video Explainer
Marketplace
Legendary 4 Attribute Points (most rare)
Epic 3 Attribute Points
Rare 2 Attribute Points
Uncommon 1 Attribute Point
Common 0 Attribute Points (least rare)
One Catalyst is burned to create one Asset
Assigning Attribute Points when creating a new equipment asset based on the rarity of the Catalyst
Open your Workspaces
Select asset(s) to mint, make changes in the minting panel, and complete the transaction (click to expand)
Open Workspaces
View assets in your Workspace
Click the asset's ... button on the Workspaces page and choose Mint
Click the blue Mint button under the asset's image on the asset edit page
Click the checkbox at the top left of each asset card to include them in the minting panel
Select the Mint option from the ... menu under your list of available Catalysts
One asset has been included in the minting process
Multiple assets have been included in the minting process
Sign the transaction
Assets will update as Minted
Select NFT(s) to listing, make changes in the listing panel, and complete the transaction (click to expand)
Log in and access your inventory
Inventory
Asset page
Listing panel
Your wallet will pop up a window to sign the transaction and authorise the sale