# Furniture

### Type of Furniture&#x20;

Here we will cover just some types of common furniture you would most likely use to decorate your experiences.&#x20;

* Chairs/ Stools / Benches /Sofas&#x20;
* Tables&#x20;
* Wardrobes / Drawers&#x20;
* Beds&#x20;
* Bookcase&#x20;
* Shelving units

{% tabs %}
{% tab title="Chairs / Stools / Benches and Sofas" %}
This is one of the most common pieces of furniture and a simple one to create.&#x20;

You can either create a chair just in the modeler or you can create over in the animator.&#x20;

#### Creating in modeler&#x20;

Pros - Easiest to create&#x20;

Cons - Can have unwanted collisions&#x20;

#### Creating in the animator&#x20;

Pros     &#x20;

* Can break asset down to have a tighter collision box
* Can rig together multiple models to create a more dynamic asset

Cons

* A little more difficult.&#x20;
* Can't add animation or will cause unwanted collisions&#x20;

### Size Guidelines

Avatars and medium humans are roughly 2 metres tall in The Sandbox Game. which is 64 voxels high.&#x20;

For an avatar to sit on a chair the size dimensions we suggest are :&#x20;

A seat height of \
A seat width of \ <br>
{% endtab %}

{% tab title="Tables" %}

Tables can be created in modeler or the animator. They are fairly easy to create in both and benefit from being able to use mirror tools to design the table faster.&#x20;

#### Creating in modeler

Pros

* Easiest way to create

Cons&#x20;

* Can't add any additional items to give the table life&#x20;

#### &#x20;Creating in the animator&#x20;

Pros&#x20;

* Can add additional models to create a more unique asset&#x20;
* Can add static animations for more varieties.&#x20;

Cons&#x20;

* More difficult&#x20;
* Can end up adding unwanted collisions.
  {% endtab %}

{% tab title="Beds" %}
Beds can be created in modeler or animator.&#x20;

Creating in the modeler&#x20;

**Pros**&#x20;

* Great for beginners
* Simple and quick

**Cons**&#x20;

* Limited by design
* Large collision box.&#x20;

Creating in the animator&#x20;

**Pros**

* Can create more dynamic asset
* Break the model into sections for better collisions

**Cons**

* Time consuming
* higher level of skill needed.

<br>
{% endtab %}

{% tab title="Draws and Wardrobes" %}
Draws and Wardrobes can be created in both modeler and animator, however they are best created in animator to create a more realistic result.&#x20;

Creating in the modeler&#x20;

Pros

* Simple

Cons&#x20;

* Limiting for design and style.&#x20;
* Can't add animations

Creating in animator.&#x20;

Pros

* Break assets up for better collisions
* Can add animations
* Combine multiple models to create a more unique asset.&#x20;

Cons&#x20;

* More complex&#x20;
* Takes longer&#x20;
  {% endtab %}
  {% endtabs %}

### Video tutorials furniture

{% tabs %}
{% tab title="Chairs/Stalls/ Benches and Sofa " %}
{% embed url="<https://www.youtube.com/watch?v=26rLReZC580>" %}
{% endtab %}

{% tab title="Tables" %}
{% embed url="<https://youtu.be/QgKnNtA-E0k>" %}
{% endtab %}

{% tab title="Beds" %}
{% embed url="<https://youtu.be/43jSlGgpKk0>" %}
{% endtab %}

{% tab title="Draws and Wardrobes" %}

{% endtab %}
{% endtabs %}

&#x20;

\ <br>

<br>


---

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