Furniture
Detailed guidelines, use cases and tips for creating furniture.
Type of Furniture
Here we will cover just some types of common furniture you would most likely use to decorate your experiences.
Chairs/ Stools / Benches /Sofas
Tables
Wardrobes / Drawers
Beds
Bookcase
Shelving units
This is one of the most common pieces of furniture and a simple one to create.
You can either create a chair just in the modeler or you can create over in the animator.
Creating in modeler
Pros - Easiest to create
Cons - Can have unwanted collisions
Creating in the animator
Pros
Can break asset down to have a tighter collision box
Can rig together multiple models to create a more dynamic asset
Cons
A little more difficult.
Can't add animation or will cause unwanted collisions
Size Guidelines
Avatars and medium humans are roughly 2 metres tall in The Sandbox Game. which is 64 voxels high.
For an avatar to sit on a chair the size dimensions we suggest are :
A seat height of A seat width of
Tables can be created in modeler or the animator. They are fairly easy to create in both and benefit from being able to use mirror tools to design the table faster.
Creating in modeler
Pros
Easiest way to create
Cons
Can't add any additional items to give the table life
Creating in the animator
Pros
Can add additional models to create a more unique asset
Can add static animations for more varieties.
Cons
More difficult
Can end up adding unwanted collisions.
Beds can be created in modeler or animator.
Creating in the modeler
Pros
Great for beginners
Simple and quick
Cons
Limited by design
Large collision box.
Creating in the animator
Pros
Can create more dynamic asset
Break the model into sections for better collisions
Cons
Time consuming
higher level of skill needed.
Draws and Wardrobes can be created in both modeler and animator, however they are best created in animator to create a more realistic result.
Creating in the modeler
Pros
Simple
Cons
Limiting for design and style.
Can't add animations
Creating in animator.
Pros
Break assets up for better collisions
Can add animations
Combine multiple models to create a more unique asset.
Cons
More complex
Takes longer
Video tutorials furniture
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