πͺSAND
Blockchain technology redefines ownership and empowers anyone to participate in the Sandbox Ecosystem, including governance, with SAND.
Contents
Learn about The Sandbox Game's main utility token and medium of exchange
Learn how SAND is used in The Sandbox Game's digital economy
Guidance for buying, selling, and swapping SAND
Learn ways to get SAND from Play&Earn, creative contests, and professional work
Information about claiming rewards earned from Seasons, Events, and Contests in The Sandbox
Earn passive rewards by staking your SAND in our main program or our dedicated LAND Owners staking program
Benefits and steps to using The Sandbox Bridge to shift your SAND to Polygon (L2)
Steps to using The Sandbox Bridge to shift your SAND to Ethereum (L1)
What is SAND?
ERC-20 Token
Main utility token in The Sandbox
Medium of exchange
Required to participate in governance of The Sandbox metaverse
Maximum Supply: 3 billion
SAND is The Sandbox Game's native currency and utility . It is a fungible token, meaning it can be exchanged for other tokens of the same type like other cryptocurrencies and fiat (physical) currencies.
The SAND token is a medium of exchange that allows for a digital economy to exist in The Sandbox ecosystem for the benefit of creators, players, and owners of various non-fungible token types (NFTs) made for use in The Sandbox.
An NFT is a unique type of token that can not be replaced or exchanged for an equivalent token. It's rarity and utility determine its value. The Sandbox NFTs that can be bought, sold, or traded include virtual LANDs, entities to create Experiences, player equipment, player avatars, and more.
How is SAND Used in The Sandbox?
By owning SAND,
PLAYERS can purchase avatars and equipment and gain access to Experiences that may require a small SAND fee or ownership of a specific NFT.
CREATORS can sell valuable Assets on the Marketplace or accelerate their Experience production timeline by purchasing assets from others.
ANYONE can participate in governance of The Sandbox metaverse or participate in a staking program for passive income (if no local restrictions apply).
Learn more about SAND:
Buy, Sell, or Swap SAND
Fees for Blockchain Transactions
TRANSACTION FEES (GAS FEES) Every transaction on a blockchain network includes a cost to compensate those who validate the data, which makes the technology more secure. The fee varies based on the blockchain network's congestion when the transaction is "signed." Some wallets, such as MetaMask, alert you if gas fees are high.
POLYGON BENEFITS VIA YOUR SETTINGS
Log in to your account at The Sandbox website and open your Blockchain Settings to activate the following benefits:
10 free transactions every 28 days
"Wrapped" gas fee so your transactions are only in SAND (avoids the need to own the MATIC cryptocurrency to cover gas fees when making purchases with SAND)
Maximized EIP-712 compatibility with your hardware wallet
AIRDROPS
On rare occasions, The Sandbox may send an airdrop with no fee, such as to resolve an issue from a user's support ticket where a manual correction is the best resolution.
Convenience Fees from Exchanges
In addition, some third-party services and exchanges may charge a fee when you purchase cryptocurrency through them. This information can be found in your transaction details before you sign it. Where to buy and sell cryptocurrency is fully your choice.
How to Claim Your Earned Rewards
If you've earned rewards from The Sandbox, you will need to follow the steps below to claim them.
Step 1: Go to the reward claiming page
Log into your account on The Sandbox. Go to your profile, then click the "Claims" tab at the top of the screen. Alternatively, the direct link is: https://www.sandbox.game/me/claim/.
The Sandbox Bridge
Use The Sandbox Bridge when you'd like to move SAND or LAND between they Polygon and Ethereum blockchains. This documentation includes information about the benefits of using Polygon as well as step by step instructions to use the Bridge.
To participate in staking programs, your SAND must be on the Polygon network.
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