Triggers
Use Cases:
Projectiles
Skills/spells (PowerUps + VFX)
HUD mode selection
Menu selection (assets or Indicator text as menus)
Set Broadcast Type to All or Rules to send messages from objects to the Rules System.

Key Input
Send a message when a specific key (0-9) is pressed down or released.

Bind Message
Select the message that will bind the rule's outgoing message to the selected key. After it is received, the rule will send the messages every time the key is pressed/released.
Select Key
Select the key that is bound using this rule.
Description
Enter the description, which will be shown for the key when users press ` while playing.
Message to Send on Key Down
Select the message that will be sent when the key is pressed down.
Message to Send on Key Up
Select the message that will be sent when the key is released.
Unbind message
Select the message that will unbind the rule's outgoing message from the selected key. After this message is received, the rule will NOT send the messages when the key is pressed/released.
Mouse Input
Send a message on mouse button down and a message on mouse button up with specified inputs (left mouse button, center mouse button, right mouse button):

Bind Message
Select the message that will bind the rule's outgoing message to the selected mouse button. After it is received, the rule will send the messages every time the button is pressed/released.
Select Button
Select the button that is bound using this rule.
Description
Enter the description, which will be shown for the button when users press ` while playing.
Message to Send on Button Down
Select the message that will be sent when the button is pressed down.
Message to Send on Button Up
Select the message that will be sent when the button is released.
Unbind message
Select the message that will unbind the rule's outgoing message from the selected mouse button. After this message is received, the rule will NOT send the messages when the button is pressed/released.
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