🟨Logic

chevron-rightTIPS FOR BEGINNERShashtag

Get started faster with our 1 hour Begin Game Makerarrow-up-right series

Game Maker is easy to use to create interactive gameplay, but it also allows you to create more complex gameplay.

  • Learn Creator Basics is a helpful guide to learn The Sandbox ecosystem. The Logic & Gameplay introduces Game Maker's logic systems and common logic uses.

  • Use Game Maker Docs for technical details or ask questions in the Creators Forumarrow-up-right.

  • Beginners go through a period where the focus should be more on objects and quests. We recommend pushing your boundaries to create a simple HUD with Game Rules.

chevron-rightTIPS FOR INTERMEDIATEShashtag

Dig deeper, but avoid polished logic so you can finish your game

  • Leverage logic better with our guidelines to Build Singleplayer & Multiplayer Logic once you feel comfortable with singleplayer behaviors and components.

  • Use our Game Rules documentation and Game Rules Guide to build more engaging gameplay mechanics and new game types.

  • Explore our Experience Guide for comprehensive details and recommended resources to create different game types like survival, tower defense, resource management, etc.

Game Production Guide Navigation πŸŸ₯Concept 🟧Blockout 🟨Logic 🟩Art 🟦Quality Assurance πŸŸͺPolish ⬜Marketing

3. ALPHA PRODUCTION

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NEW EASIER WORKFLOW!

During this stage, you may choose to use placeholder assets to set up and test your logic while you're working on your project's custom assets. Game Maker 0.9 includes a Replace Asset tool to replace one asset or every instance of the asset with a different one at any time. This process makes it easy to update your asset choices without losing the logic you've set up and tested.

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πŸ”΅βšͺβšͺβšͺβšͺ Beginner - Basic Gameplay

  • Basic - object logic used to make a game flow

Add Logic For Player Access

  • Teleports and checkpoints

  • Doors and logic to open them (keys, buttons, detection, etc)

  • Climbable objects needed to reach all areas

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4. BETA PRODUCTION

πŸ”΅πŸ”΅πŸ”΅πŸ”΅βšͺ Advanced - Polished Gameplay

  • Polished - dialogue states for quests, VFX and sound

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