🟒Rarity VFX

Allows to have special visual effects around the asset.

circle-check
circle-info

GAME MAKER 0.9 ENHANCEMENT

New preview button in Editor mode so there's no need to test in play mode as before.

circle-info

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components

Rarity VFX [MP]

  • Create a light halo the size of the object's collider base, which gradually weakens on the object's z-axis (rotate the object and the aura will change direction).

  • Rarity determines colour: Grey, White, Blue, Purple and Orange.

  • Customise halo and sparkle

Common Uses

  • Highlighting an object to draw the player's attention to it

  • Creating scenery effects Recommended: Visual FX behaviour includes many more options

  • Bold lighting effects in a specific direction, such as a spotlight

Communications

There are no communications for this component.

Parameters

Options
Details

Rarity Color - Which color is displayed (locked).

Halo Intensity (slider) - How intense the halo glow will be.

Halo Height (slider) - How high the halo will be displayed.

Sparkles Intensity (slider) - How many sparkles are in the halo.

Last updated

Was this helpful?