# Slide

{% hint style="success" %}
**COPY/PASTE PARAMETERS**

New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.
{% endhint %}

{% hint style="info" %}
Objects tilted at 35 degrees or more automatically force players to slide, without the need to apply this component.
{% endhint %}

| ![](/files/itzmlya33eTTu6k4F7Wu) | <ul><li>Players automatically slide down the surface of an object with this component applied</li></ul> |
| -------------------------------- | ------------------------------------------------------------------------------------------------------- |

{% hint style="info" %}
[Build Singleplayer & Multiplayer Logic](/en/creator/game-maker/docs/build-singleplayer-and-multiplayer-logic.md) - about <mark style="color:green;">**\[SP]**</mark> or <mark style="color:yellow;">**\[MP]**</mark> behaviours or components
{% endhint %}

## <img src="/files/efColZ47Tmvk0vbyohkJ" alt="" data-size="line"> Slide <mark style="color:yellow;">\[MP]</mark>

## Common Uses

* Surfaces for sliding gameplay and collecting objects, such as coins, voxelite, etc.
* Preventing players from climbing on angled surfaces such as rooftops so they'll stay within the playable area

## Communications

<table data-header-hidden><thead><tr><th width="278"></th><th></th></tr></thead><tbody><tr><td><p><strong>Inputs:</strong></p><p>Player Avatars touch the object's surface <br>(collision mesh)</p></td><td><p><strong>Outputs:</strong></p><p>Player Avatars display their slide animation and move down the surface</p></td></tr></tbody></table>

<img src="/files/IJz84SOF3TVVDw0BzF1Z" alt="" class="gitbook-drawing">

## Parameters

This component has no parameters to configure.


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