Debug
NEW GAME MAKER 0.9 FEATURE
This is the first wave of debugging tools in development for Game Maker so you can troubleshoot your logic more efficiently.
Display
Display Collision Colliders to avoid weird physics
Display Render Bounds to avoid inaccurate renderings of assets
Rules: Logger
Rules communicate with object logic, so you'll need to play through your Experience and trigger the objects that you wish to communicate with Rules you are debugging and gather data in the Logger. First, however, you'll need to enable specific Rules or Rulesets for debugging.
Open the Rules Hierarchy dropdown in the bottom right of the Game Rules window.
Close the Game Rules window and click the Debug button on the Top Bar and click Logger (keep it open).
Press TAB to play through the logic you want to test in your Experience.
Press TAB again to return to the Editor. The logger will now include a list of messages sent and Rules triggered so you can see where there's a break in the communications and make a correction.
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