The Art of Dialogue
Creating Dialogue Workshop
The Purpose: Engage and Hold Players
Provides emotional and narrative context of gameplay, highly influenced by:
Game genre
Intended audience
Creates a distinctive character, making your experience unique among thousands of others
Entertains and directs/hints players
Dialogue Tips
Be Minimalist - Dialogue interrupts gameplay
Trim it down for a cumulative improvement, but convey critical information
Add character to your experience without adding too many characters/NPCs
Avoid overuse of all four responses with Asker behaviors in your experience
Reveal character through language. Let their words define them.
Think in the characterโs voice:
Who am I?
Why am I talking to the player?
What is my attitude, vocabulary, and tone?
How can I make the player engage with me?
Be Clear
Donโt confuse
Help players with what they need to know, share it in character
Succinctly add signposts to dialogue (do not info dump with exposition).Let the hero, the player, drive the action
Be Engaging
Vary rhythm and structure
Be consistent, but not repetitive
Snapshots players can assemble to tell a story
Every character has at least one identifiable trait
Kill Your Darlings
Players donโt love your writing like you do, so make reading your dialogue worthwhile.
Remove:
Details that only matter to you
Exposition
Jokes that donโt fit the narrative
Dialogue that doesnโt advance story/action
Interesting, Understandable, Entertaining
Your experience is one of thousands, so make it YOUR Metaverse. Create distinctive dialogue to grab attention fast and make the player care before they move on to the next experience.
Pretend you know nothing and test your experience for these vital characteristics.
Keep Calm and Follow the Process
Write, Read, Get Feedback, Revise