π΅Multi
Ported in Game Maker 0.10 for multiplayer compatibility, with a more precise spawning area. Documentation is being updated.
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Ported in Game Maker 0.10 for multiplayer compatibility, with a more precise spawning area. Documentation is being updated.
Last updated
Was this helpful?
COPY/PASTE PARAMETERS
New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.
In contrast to Multi adding blocks during gameplay, Void behaviour can remove blocks.
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components.
"Spawn" blocks as pathways or barriers
Simplified modification of the terrain layout during gameplay
Visible - If set to True, the Object will be visible to players.
Spawn Area - Defines the space which will be filled with the block selected in "Block to Spawn". This parameter is visualised with a green cube Gizmo that adjusts as you enter new X, Y, and Z values.
Block to Spawn - Select a block from your library to spawn.
Activation Mode - Determines how the behaviour will be activated. OnStart - The behaviour will spawn the blocks immediately when the game starts. OnReceiveMessage - The behaviour will spawn the blocks upon receiving a message. You may specify which message from a drop-down menu.
Ported for Multiplayer Compatibility (0.10)
Spawn blocks (1x1x1 minimum) during single and multiplayer gameplay.