Blockout
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Game Production Guide Navigation Concept Blockout Logic Art Quality Assurance Polish Marketing
For every playspace planned, how will players enter and exit those spaces for the visual impact needed (hallways, doors, teleporting, etc)? Create a sketch for each playspace with entries and exits marked.
How will those spaces be connected to each other? What will the player see while moving through these transitions? How can you improve transitions for the best aesthethics and feel?
Place the largest assets that will frame out gameplay spaces visually or provide access to other areas. Modify blocks if needed to fit these pieces.
Press TAB to explore the whole Experience to ensure:
Gameplay areas provide enough space for player interactions with objects
Entries and exits of gameplay areas align naturally
Entries and exits align to your visual hierarchy
Modify as needed.