🟧Blockout

BEGINNERS

Try to add a little variation in the height of your world and don't be afraid to delete blocks to make the base of your world smaller if it helps you finish by a deadline.

2. CREATIVE CONCEPT

DEFINE ENTRIES & EXITS

For every playspace planned, how will players enter and exit those spaces for the visual impact needed (hallways, doors, teleporting, etc)? Create a sketch for each playspace with entries and exits marked.

How will those spaces be connected to each other? What will the player see while moving through these transitions? How can you improve transitions for the best aesthethics and feel?

3. ALPHA PRODUCTION

ADD LARGE ASSETS

Place the largest assets that will frame out gameplay spaces visually or provide access to other areas. Modify blocks if needed to fit these pieces.

TEST

Press TAB to explore the whole Experience to ensure:

  • Gameplay areas provide enough space for player interactions with objects

  • Entries and exits of gameplay areas align naturally

  • Entries and exits align to your visual hierarchy

Modify as needed.

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