Controls & Shortcuts
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You can set a colour theme, modify shortcuts, and completely customise your panel layout.
Show, hide, snap, collapse, and expand panels to create the perfect layout for your workspace.
Select a colour theme and set custom shortcuts in Preferences, accessed from the File menu.
The Viewport is your workspace, which includes tools to help you orient and visualize your project.
Click to create a .PNG image of the current view of your project with a transparent background that autosaves to a screenshots folder.
Press the F key to focus your camera back to the center.
Return to the Home screen with the Home button at the top left.
Export
Create and save a file for your project in OBJ, DAE, GLTF, and VOX formats.
Sync from External Editor
Sync to MagicaVoxel
Sync from MagicVoxel
Undo Ctrl + Z
Undo up to 10 steps backward.
Redo Ctrl + Y
Redo up to 10 steps forward.
Shortcut Guide
Opens a list of frequently used shortcuts, which can be customised via Preferences.
Creators Portal
Opens this VoxEdit documentation in your default browser.
Tutorials
Opens VoxEdit tutorials on YouTube.
Feedback
Redirects you to a form to submit feedback or technical issues to our team.
Menubar (Block controls)
Block Sides
Materials Panel
Palette
Toolbar (paint mode only)
Menubar (Modeler controls)
Materials Panel
Layers Panel
Palette
Toolbar (all modes)
Menubar (Animator controls)
Skeleton Panel
Library Panel
Inspector Panel
Timeline
Animations List
Inverse Kinematics Panel (advanced option hidden by defaut)
Pan
Rotate
Zoom in/out
Free View (Default)
A movable view. Click and drag to move your project in the Viewport. Change view with Hover & Select tips below.
Side View
A stationary view. Hover your mouse to select a different side or vertex to view from.
Select Side (white highlight)
Hover the mouse over a side, then click to select it. This changes to stationary Side View.
Select Vertex (white highlight)
Hover the mouse over a vertex, then click to select it. This changes to a movable Free View with the vertex at the center.
Select Edge (no highlight)
Hover the mouse over an edge, then click to select it. This changes to a movable Free View with the edge at the center.
On/Off Create up to four basic light combinations
Click a light source's toggle button.
Azimuth Position light around the entity
Altitude Position light vertically
Sensitivity
Set how quickly the camera moves in response to your mouse movements.
FOV (Field of View)
The area the camera sees measured in degrees.
Near Far
Occludes voxels at set distances to help visualize your project.
Switch between preset Near and Far values that work well with small or large scale entities.
Customise VoxEdit's colours and controls.
Open Asset Folder
Open the folder containing the asset.
Save
Commit changes to your project.
Save As
Save another version of your project.
Upload to Workspace
test quality
use in Experiences
Reset to Default
Restore every setting.
Cut Ctrl + X
Remove selected voxels or models from your project and store them in your clipboard.
Copy Ctrl + C
Copy selected voxels or models from your project and store them in your clipboard.
Paste Ctrl + V
Paste voxels or models from your clipboard to your project.
Invert Selection
When voxels or models in your project are selected, this deselects them and selects whatever was not selected.
Save Selected Voxels
Hold + Move ↕️ ↔️
Hold + Move ↕️ ↔️
scroll wheel --- OR --- CTRL + Hold + Move ↕️ ↔️
OR(Block editor)
The Block editor shows the selected side in a tiled view to preview how a block will appear when placed side by side.
/ Perspective / Orthographic
View Axes
View Floor
View Axes
View Walls
View Selection Through Voxels
High Render Quality
View Selected Layer Only (Solo)
/ Perspective / Orthographic
View Axes
View Floor
Drag the circle or enter a value in the box.
Drag the circle or enter a value in the box.
Scale
Upload your creation to your on The Sandbox website to:
prepare to list on the
When voxels are selected, this opens the file menu to save them as a .VXM file. This is very useful when breaking down an asset into movable parts when building a rig.
Black
Light Gray
Teal Gradient
Morning Gradient
Sunset Gradient
Midnight Gradient
Single Viewport
Dual Viewport Show/Hide Depth Cues
Quad Viewport Show/Hide Depth Cues