Triggers

Use Cases:

  • Projectiles

  • Skills/spells (PowerUps + VFX)

  • HUD mode selection

  • Menu selection (assets or Indicator text as menus)

New Key and Mouse Input rules

Key Input

Send a message when a specific key (0-9) is pressed down or released.

Updated in GM 0.11 to bind and unbind a key with messages and include a short description players can see by pressing `.

Mouse Input

Send a message on mouse button down and a message on mouse button up with specified inputs (left mouse button, center mouse button, right mouse button):

Updated in GM 0.11 to bind and unbind a mouse button with messages and include a short description players can see by pressing `.

Last updated

Was this helpful?