Game Screen
Last updated
Was this helpful?
Last updated
Was this helpful?
Showing items or money obtained for use as a game mechanic
Displaying health/life count
Displaying timers, stopwatches, laps, etc
Displaying player status, progression, achievements, etc.
Displaying warnings/clues
Displaying important information for the player such as location, event announcements, etc.
Set Broadcast Type to All or Rules to send messages from objects to the Rules System.
HUD slots appear when triggered. Use multiple HUD rules to change HUD slots dynamically with your gameplay. Customize slot color, size, style, icon, and format type for a unique feel.
This rule shows or hides the HUD depending on the true/false value.
If you are using more complex gameplay in your experience you may need text elements to give the player the information he needs. For this you can use the Show Popup rule. It will show a small popup that has to be manually closed by the player by clicking the OK or Close Button. This will grab the player’s attention!
Select Slot: Click on a slot, click the pencil icon, and select a variable to display it on the HUD.
- Unknown (a variable may or may not be assigned to the slot with another HUD rule)
- A selected variable will show
- The slot will not show
Share important information with players as needed via the HUD