Structures & Landmarks
Detailed guidelines, use cases, and tips for creating buildings, landmarks, and other larger structures.
Detailed guidelines, use cases, and tips for creating buildings, landmarks, and other larger structures.
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Medium to large size - See Sizing & Quality Guidelines for details about structures
Some are designed to allow players to go inside to explore or complete quests
Some may have animations
Some may be assembled in Game Maker from multiple assets
Unanimated Basic Building - No Entry
Animated Building - No Entry
Unanimated Building - Player Entry
Landmark - Animated or Not - Player Entry if unanimated or when multiple parts are assembled
Unanimated Building Facade - Player Entry
Structure Component Parts - Some may be animated - Player Entry possible when assembled
Modular Architecture - Player Entry - Designed to be interlocked with itself