Rarity VFX
Allows to have special visual effects around the asset.
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Allows to have special visual effects around the asset.
Last updated
Was this helpful?
COPY/PASTE PARAMETERS
New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.
Create a light halo the size of the object's collider base, which gradually weakens on the object's z-axis (rotate the object and the aura will change direction).
Rarity determines colour: Grey, White, Blue, Purple and Orange.
Customise halo and sparkle
Highlighting an object to draw the player's attention to it
Bold lighting effects in a specific direction, such as a spotlight
There are no communications for this component.
Rarity Color - Which color is displayed (locked).
Halo Intensity (slider) - How intense the halo glow will be.
Halo Height (slider) - How high the halo will be displayed.
Sparkles Intensity (slider) - How many sparkles are in the halo.
Creating scenery effects Recommended: includes many more options