Place Assets

This activity is included in an 8-part, 1 hour series to learn Game Maker. Short, focused topics with guided practice will give you practical experience building useful logic for creating games.

Begin Game Maker 3

Place & Position Assets (Objects)

🟒 EASY

In this activity, you will practice placing and positioning assets in Game Maker to add 3D interactive objects to a scene. You will also learn about the relationships that can be created between objects using the Hierarchy.

Launch Game Maker

  • Open or create an Experience.

Follow Up

Practice: Use what you've learned to build a small scene of objects. It takes time to get used to the controls with the mouse and keyboard shortcuts, but the tools are very flexible to build any project.

The next activity will introduce behaviours to drive an object's actions and tags to customize how objects can detect and respond to each other.


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