🔴Friendly NPC
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COPY/PASTE PARAMETERS
New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components.
Assign non-hostile NPC actions like healing, farming, and walking around.
In the first iteration of this behaviour (GM 0.11), only walk and flee modules are included. More modules are in development.
Trigger part of an NPC's behavior when needed, with specific settings
Vary movement zone and speed when a module is triggered to take action
Set up how an NPC should interact with players and objects per module
Modules can be added depending on the way you want the NPC to interact with objects and players in the game world. Add a module, then click on it to edit its logic.