π¬Game Production Guide
Use our templates and resources to make your project faster, easier, and better.
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Who is This Guide For?
πΎ Gamified Game Production!
Efficient game production is done in phases with sprints. In this guide, we've broken down each sprint into missions to complete them one step at a time.
FOR ALL SKILL LEVELS
Mission notes help you decide when to try something new or pick an easier alternative.
π€ SOLO PROJECTS - Use sprints to prioritize your time carefully if you have a deadline.
π₯ TEAM PROJECTS - Finish your project faster by assigning roles and overlapping sprints.
What is a Game Design Document (GDD)?
A Game Design Document is standard in the game industry to plan projects and communicate. It may also be used to pitch for funding or partnerships. You may use other documents to track small details.
Efficiency - Create faster with less bugs or revisions and more time for polish players appreciate Quality - Plan better design and launch strategy Organisation - Track details and communicate better
Get Organised with Templates
An updated Game Design Document template is coming soon!
Click to download:
Workflow
Production phases are organised below. Select a sprint (colour coded) to view missions and helpful resources to complete them. Sprints are overlapped, not linear.
π Sprint Reviews - To end each sprint, review to ensure progress aligns with your goal and is bug free.
Ready to Publish?
It's time to kickoff your Marketing strategy and release your Experience in the wild!
Be sure to continuously push meaningful Player Engagement and iterate both your strategy and Experience as needed while the Experience is live.
You'll also want to engage with follow up to learn helpful insights from your community and prepare for your next project!
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