Set Up Mechanics

This activity is included in an 8-part, 1 hour series to learn Game Maker. Short, focused topics with guided practice will give you practical experience building useful logic for creating games.

Begin Game Maker 7

Add Game Mechanics with Rules

🔴 COMPLEX

In this activity, you will learn the basics of the Game Rules system and how to apply it for more engaging game mechanics that can be used repeatedly. This visual scripting system is an efficient tool for designing behind the scenes logic using variables, unlocking many new gameplay varieties and a customizable HUD, or heads up display, for the player.

STAY ORGANISED IN GAME MAKER

  • Group rules into rulesets any way you like.

  • Group objects in the hierarchy using folders.

  • Find messages sent and received with the Message Inspector in the Debug menu.

  • Manage messages used in your Experience in the Settings menu.

What are Rules?

The Game Rules system is a visual scripting tool located in the Gameplay menu.

It allows you to set, use, and change values such as numbers, text, time, and true/false values for your gameplay needs and control what appears on the player HUD, or heads up display.

Launch Game Maker

  • Open the Experience from the previous activity to reuse some of its logic.

Follow Up

The Game Rules System is a powerful visual scripting tool running behind the scenes to manage information and gameplay.

Other rule presets make it easy to track points, add time trials, set poison or hunger for players, and more. It's also possible to build a complex resource management system where messages with arguments trigger amounts of resources to be traded or purchased.

With rules, you can even define what variables are for all players and which ones will be tracked differently for each player. We'll explore that in the next activity about multiplayer games.


Relevant Resources


Forum: Community Ideas & Support


Other "Begin Game Maker" Videos

Last updated