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This section of the Interface lets you save your Experience, change settings, test, and Share or Launch the entire Experience.
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This section of the Interface lets you save your Experience, change settings, test, and Share or Launch the entire Experience.
Last updated
Was this helpful?
Save (CTRL+S) - save your Experience, which overwrites the previous save.
There is no 'save as' feature for versioning, but you can duplicate an Experience in the Game Maker home screen.
Main menu (CTRL+H) - returns you to the Game Maker home screen, reminding you to save first.
Quit to Desktop (ALT+F4) - closes Game Maker, reminding you to save first.
The following tools are useful for playtesting and troubleshooting, but are not located in the Debug menu.
Note: This item is not in the Debug menu, but may be used with other debug tools for testing.
Visualize real-time performance (press F11
)
Frames per second, CPU and RAM usage, and real time GPU performance assessment during play.
The Publish button will help you get started with publishing your Experience on the Map or sharing to the Game Maker Gallery.
If you do not own LAND or aren't ready to publish yet, you can still click Get Started
to access the Experience Manager and create a free Experience Page.
Sharing to the Gallery is free, and it's a great way to get feedback from others. You'll use this feature to submit an Experience as an entry in The Sandbox Game Jams.
All Assets in your Experience must be owned NFTs in your connected wallet (see Wallet: Choose, Connect) or your own creations published in your Workspace before you can share your Experience to the Drafts Gallery.
In the Publish window, click Share on the Game Maker Gallery.
Enter the Name of your experience and a description. You can use rich text formatting.
Click the Multiplayer Experience checkbox if your Experience is multiplayer.
Click the Share button.
Use the search feature. Your Experience will appear based on the creation date, not the day you shared it, so it may not appear on page 1.
Share your Experience again to update any details, including changes to the Experience, the name, description, etc.
In the Game Maker Home screen, click on the ...
at the bottom right of an Experience card in your Workspace. Select Remove from Gallery in the menu.
Click on the bug icon next to any Rule or Ruleset to activate it for debugging.
Press TAB to play through the logic you want to test in your Experience. Press F2
to view the debugger.
Test your experience for asset collisions and shaders or debug Rules enabled for debugging.
Share your Experience to the Gallery, or open the Experience Manager to create an Experience Page, complete the Asset Review, select a Map Location, and publish your Experience to LAND.
Helper
Turn on and off the helper to show control tips (click or press F1
).
Play
Test your Experience as if you were in the Game Client. Shortcut: TAB
Guidelines Link to The Sandbox website for important general guidelines for using Game Maker.
Create Quests for an individual player's gameplay experience.
Customise start screen, game mechanics via Rules, camera, and ambiance.
Multiplayer Simulator Test your creation as a singleplayer or multiplayer Experience (toggle). Singleplayer Multiplayer
Play controls:
Generate Multiplayer Test Link Generate a link to test a multiplayer Experience in the Game Client (expires after 45 minutes).