Victory
Display victory message when activated.
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This component has not yet been migrated for use in multiplayer Experiences.
Common Uses
Capture the flag game won upon collision with a target object
Completing a game by killing an object
Triggering a game victory by sending a message to any object with this component applied
Communications
Inputs: One message, collision, or object destruction | Outputs: Victory Screen |
Parameters
Options | Details |
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Victory Condition - Defines which condition is required to display the victory screen.
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Victory Message - Message to receive to display the victory screen and end the Experience. |
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