🔹Using Blocks

Blocks form the terrain of your experience with a variety of textures and transparencies.

Learn how blocks are made in VoxEdit's 🔹Block Editor.

Block Properties

Size

Blocks are the terrain in The Sandbox Game. Each block is 32 by 32 by 32-pixels, which equates to 1-meter by 1-meter by 1 meter in the real world.

Colour, Animation & Collisions

  • Blocks are not affected by gravity or physics.

  • An object with a behaviour that includes walking can move up or down 1 block at a time.

  • Avatars can swim liquid blocks 2 or more blocks deep if swimming is enabled.

  • Blocks must exist in an Experience to place Assets, but may be removed after.

Currently, only the player's Avatar can walk on the surface of objects.

Blocks can be varied to have:

  • Solid or Liquid collisions (if liquid, an animation is applied)

  • Normal or Emissive colours

  • Transparency in increments of 20 0% transparency is opaque, and 100% transparency is invisible

Access Blocks

Open the Library and filter to only show Blocks.

Click with the Left Mouse Button to select a Block for short term use or drag and drop it into your shortcuts Toolbar for repeated use.

Place and Remove Blocks

A block must be selected from the Library to perform the actions below in Brush Mode.

The Brush Mode works based on the location of the mouse cursor to allow you to build easily in 3 dimensions.

Move the cursor to touch the surface of an existing block that you want to add to, remove from, or replace.

Undo block placement by pressing press CTRL + Z or the Undo arrow on the Top Bar.

Left Click to place a single Block.

To place blocks over a larger rectangular area, hold the Left Mouse Button, drag, and release.

Brush Tools to Vary Shape

The examples above introduce controls using the Free brush, but they apply for each brush tool below.

The position of the mouse cursor is relative to the center of the brush shape when you place, remove, or replace.

Free is the default brush, demonstrated in the above examples, which allows you to place blocks as small as a single cube or over a larger area by clicking and dragging a selection.

Blocks and Logic

You can't apply logic to blocks, but you can apply logic to Objects to add or remove blocks nearby (currently not synchronised for all players, but client only).

  • Void Behaviour allows you to remove specified blocks in a defined area.

  • Multi Behaviour allows you to add a 3x3 or larger group of specified blocks in a defined area.

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Change request #15: 0.9 Draft - DO NOT MERGE UNTIL LAUNCH