🧙‍♂️Beginners

Find your way in Game Maker with core tutorial videos and hands-on activities to learn about building a physical world and applying logic.

Basic Tutorial Videos

Use these videos to learn about navigating Game Maker, blocks and assets, and logic or try a hands-on activity below.

Hands-on Activities to Learn Fast

These activities are sequenced to help you learn the core functionalities of Game Maker, and will help you learn workflows to make great Experiences!

👀 MORE TO COME

More activities and videos are coming soon! In the meantime, explore our other documentation and guides to keep learning.

1. Play: Camera & Movement Controls

This is an EASY activity anyone can do, which will teach you how to create a new game and move the camera and your avatar in Game Maker. You will learn additional controls for the camera in Build mode and how to place blocks in the next activity.

Start

  • Launch Game Client OR

  • Launch Game Maker, create a 1x1 Experience and press TAB to begin Play mode

2. Build: Camera Controls & Blocks

This is an EASY activity anyone can do, and will show you the controls needed to navigate while building in Game Maker and terraform with blocks. Once you know how to navigate and build with blocks, you'll be ready to place and manipulate objects in Activity 3.

Open an Experience in Game Maker or create a new one

Find Blocks

  • Open the Experience created in Activity 1 or create a new one.

  • Open the Library (press L), filter to only show blocks, and drag two to the Toolbar

3. Build: Place & Position Assets

This is an EASY activity anyone can do. It will introduce asset placement and movement in the Game Maker to build a scene.

Find Assets

  • Open or create an Experience (shown in Activities 1 and 2)

  • Open the Library (press L), filter to only show entities, find five different assets (human, platform, animal, etc) and drag them into the Toolbar

4. Build: Add & Customize Basic Behaviours

This is a MEDIUM difficulty activity to create simple logic and then modify behaviours to create custom interactions between objects.

Video coming soon!

Applying and Customising Behaviors

Some assets are minted with default behaviors, but you can change them.

Each behavior we'll test in this Activity are pre-made to interact with other objects that have certain tags applied. Note that when you apply a behavior, the object with have gizmos, glowing boxes or rings that show the range for movement, detection, etc.

As you set up logic in the activity, you will occasionally press the TAB key to test in Play mode and press TAB again to return to Build mode.

More activities coming soon!


Resources

🟦Learn Creator Basics

Find comprehensive details on Game Maker

Boost performance with best practices

Add game polish with useful logic schemas

See recommendations by Experience type

Learn how to compete to win SAND

Community

Livestreams

Follow along and ask questions during our Livestreams, available on Twitch. Subscribe to receive notifications for when we go live!

Discord

Join Discord

  • Ask for help (English) in the Game Maker Community Channel

  • File a ticket for a technical issue in the Game Maker Support Channel

  • Find channels in other languages

🗣️ Discord Community Guide

  • How to join and claim roles

  • Basics to navigate Discord

  • Resources to stay safe on Discord and report issues

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Change request #15: 0.9 Draft - DO NOT MERGE UNTIL LAUNCH