🟢Asker

[MP] Asker now triggers with messages other than Interact in Game Maker 0.10.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components.

Asker [SP] [MP]

  • Integrate NPC dialogue as a question or statement with up to four answers that trigger logic

Interact with an NPC and trigger logic
One question or statement can have up to four answers to trigger other logic

Common Uses

  • Dialogue with NPCs for quests or quizzes, with text formatting for keywords or hints

  • Player choice and branching logic through dialogue-driven choices


How it Works

Trigger: Multiple messages in

Action: Dialogue UI

Asker UI appears in the center of the screen (not related to the object's location).

Out: 1 of 4 messages sent

Each answer can send a unique message to trigger other logic. Use one to 4 answers.

A1, A2, A3, A4


Parameter Notes

Only once: Use only one time or every time triggered

Text Limits

Question: 260 characters

Answer: 60 characters

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#123: GM 0.11 update - do not publish until public release

Change request updated