Build Menus
The Game Maker Builder Interface is the main work area you will use to create a new or existing Experience.
Interface Overview

Select an option below for an explanation of the interface in detail:
2️⃣ Side Bar - Tools to place and manipulate objects, replace assets, and create parent/child relationships between objects:
🆕 Asset Replace tool
Presets
Hierarchy
3️⃣ Library & Quick Access Bar - choose elements to add to your Experience, create custom shortcut groups.
4️⃣ Grid System & Snap Tool - customise a visible grid and set custom increments for movement and rotation for easy placement and snapping.
6️⃣ Viewport - place, manipulate, and test interactive content in your Experience. The TAB key toggles between edit and play modes.
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