Replace Variable Values

Use Cases:

  • Loot systems

  • Turn-based battle systems

  • Memory-based puzzle games

  • Upgrading outcomes with a random chance to obtain rare items

  • Spawning rare monsters, equipment, bosses, quests, events

  • Providing different outcomes for the same quest

  • Lockouts

  • Puzzles

Edit Number Value

Use the Set Number Rule to simply set a number variable to a new value. This can be used to reset a value to 0.

Edit True/False Value

The Set True/False allows creators to change a Bool from True to False or from False to True. This could be useful when trying to adjust the visibility of the Rules UI.

Edit Text Value

The Set Text value Rule allows creators to change text variables based on an incoming message. This can be used to reuse a variable for different banners, or show quest like messages in the UI.

Store Player Name

This rule replaces the value of the text variable with the username of the player that triggered the rule.

Roll a Random Number

Create more variety and surprising experiences with random numbers!

The Choose Random Number Rule is a quick and accessible way to create random numbers. It is possible to define the range in which the number will lie and send a message after the value is applied to a variable. This allows creators to create random based events, like enemy spawns or opening paths in a maze or simple dice rolls.

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#123: GM 0.11 update - do not publish until public release

Change request updated