🔵Defeat

Set conditions here to force a Game Over.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components

Defeat [MP]

Apply Defeat to trigger the player to be defeated in certain events.

Force the Game Over event for wrong choices made by the player. Such as picking the wrong item or landing on some sharp spikes.

Common Uses

  • Send a message to trigger the Game Over screen.

Communications

Inputs: Receives a message

Outputs: Triggers Game Over screen

Parameter Notes

Options
Details

Team Defeat (toggle)

Animate Camera (toggle) - play victory sequence

Defeat Condition - Defines which condition is required to display the defeat screen.

  • On the object receiving a message

    • Message Required

  • On collision with the object

    • Tags to Collide

  • On death of the object

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#123: GM 0.11 update - do not publish until public release

Change request updated