🟢Trigger Volume

COPY/PASTE PARAMETERS

New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components

Create a box or sphere shaped volume to detect when specified actors enter or exit the volume. Send an enter message and exit message.

Common Uses

  • Triggering other logic based on player location inside/outside of a defined space (e.g., entering a pool, entering a boss fight room, etc.)

  • Broadcasting an enter/exit message to the triggering actor

  • Sending an instant kill message and respawning players at a checkpoint when they venture into areas outside the bounds of intended gameplay

Communications

Inputs: One or more defined actors are detected entering or exiting the volume

Outputs: a message is sent

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#123: GM 0.11 update - do not publish until public release

Change request updated