πŸ”΄Friendly NPC

COPY/PASTE PARAMETERS

New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components.

  • Assign non-hostile NPC actions like healing, farming, and walking around.

In the first iteration of this behaviour (GM 0.11), only walk and flee modules are included.

Common Uses

  • Trigger part of an NPC's behavior when needed

  • Vary movement speed of characters

How it Works

Trigger: On start or multiple messages

Action:

Out:

Parameter Notes

Last updated

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#123: GM 0.11 update - do not publish until public release

Change request updated