🔴Basic Platform
COPY/PASTE PARAMETERS
New in GM 0.11! Right click on a behaviour or component to copy. Then open an object, add the same behaviour or component, and right click it to paste identical parameter settings.
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components.
Move an object to a different location and back.
Modify speed and set wait time at destination
Set to look at destination or face the same way
Common Uses
Platformer games with moving obstacles and player transports
Puzzle games (using the Togglecomponent to affect an object's behaviour)
Vehicles moving between two points for active scenery (Look at Destination set to True)
How it Works
Trigger: None*
*Movement can be controlled using Toggle component
Action: Movement (any direction)
The object moves at a custom speed in any direction using X, Y, and Z coordinates. It may face the direction of movement and pause before returning. This repeats infinitely.
Out: No messages sent
Parameter Notes
Move Offset sets the destination using X, Y, and Z values. The location is shown in Editor mode with a blue cube gizmo.
Look at Destination sets the front of the object to face the same direction or the direction of movement.
Options | Details |
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Look at Destination
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