🆙Actor Property Switcher

Updated in Game Maker 0.10 with a new Property to switch: UI Visibility.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components.

Actor Property Switcher [MP]

Target general or specific objects and change their visibility, collisions, Indicator UI, or all.

Common Uses

  • Efficiency: Change properties of objects without destroying them and spawning new ones

  • Control visibility of Indicator text, arrows, etc of target objects


How it Works

Trigger: Multiple messages in

Action: Changes Properties of targets

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  • Collisions

  • Visibility

  • All

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  • UI Visibility (for the target's Indicator component)

Game Maker 0.10

Activation Type: Fixed or Toggle

  • Fixed - switch once

  • Toggle - switch repeatedly on/off

Filter Modes (Target): 3 Options

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EveryoneInRange

All objects near this object

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SpecificTagsInRange

All objects with specific tags near this object

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SelectedActors

Specific target objects in the Experience (any location)

Out: No messages sent

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