Melee Enemy
Hostile NPC that attack you or others that get too close.
This behaviour has not yet been migrated for use in multiplayer Experiences.
Walk within a defined zone - Attacks Avatar within his range - Once attacked by something, it counter attacks immediately
Common Uses
Enemy NPCs, or non-player characters, that will attack players, Citizens, Soldiers, etc.
Creating factions of fighters with specific targets using Tags
Creating anything that will use Attack animations and destroy other Objects (even non-living things - apply a Health Component and hide the health bar)
Communications
Parameters
Last updated