βͺDefeat
Set conditions here to force a Game Over.
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components
Apply Defeat to trigger the player to be defeated in certain events.
Force the Game Over event for wrong choices made by the player. Such as picking the wrong item or landing on some sharp spikes.
Common Uses
Send a message to trigger the Game Over screen.
Communications
Inputs: Receives a message | Outputs: Triggers Game Over screen |
Parameters
Options | Details |
---|---|
Defeat Condition - Define condition needed to trigger defeat screen. | |
Defeat Message - set message required to trigger defeat screen. |
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