Speaker

Allows to display a text Balloon above the Object when bring interacted with.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components

Apply the Speaker component to display messages and/or send messages.Use Speaker to start quests, give hints to the player or trigger something to happen elsewhere.

Common Uses

  • Display text above the asset.

  • Have dialogue between NPCs to tell a story.

  • Detect the Avatar to send a message or display text.

  • Used as a logic tool to trigger messages at certain intervals.

  • Cause the asset to turn and face the Player.

Communications

Parameters

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