Speaker
Allows to display a text Balloon above the Object when bring interacted with.
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components
Apply the Speaker component to display messages and/or send messages.Use Speaker to start quests, give hints to the player or trigger something to happen elsewhere.
Common Uses
Display text above the asset.
Have dialogue between NPCs to tell a story.
Detect the Avatar to send a message or display text.
Used as a logic tool to trigger messages at certain intervals.
Cause the asset to turn and face the Player.
Communications
Parameters
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