Toggle

Turn the Behaviour of the Object on or off using Messages.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components

  • Allows to switch the object's behaviour on, off, or toggle on/off when a message is received

  • Includes a setting for its initial state

Common Uses

  • Make enemies peaceful until you touch their treasure

  • Grant access to new areas - turn on or off a platform, unlock a door, etc.

  • Control the player's ability to trigger certain dialogue depending on their progression in an Experience (quest dialogue states)

Communications

Parameters

Last updated

Logo

Copyright © 2012- 2023 The Sandbox. All Rights Reserved.