9οΈβ£Trigger Volume
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components
Create a box or sphere shaped volume to detect when specified actors enter or exit the volume. Send an enter message and exit message.
Common Uses
Triggering other logic based on player location inside/outside of a defined space (e.g., entering a pool, entering a boss fight room, etc.)
Broadcasting an enter/exit message to the triggering actor
Sending an instant kill message and respawning players at a checkpoint when they venture into areas outside the bounds of intended gameplay
Communications
Inputs: One or more defined actors are detected entering or exiting the volume | Outputs: a message is sent |
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