Block Editor Viewport
The Block Editor has a filtered set of the full options available in the Modeler.
The Block Editor has a filtered set of the full options available in the Modeler.
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The Block Editor viewport includes performance data for your device in the top right, a screenshot button in the bottom left, and orientation and view tools in the bottom right.
The front of your project is indicated by a large white arrow outside of the Block (oriented to the positive Z axis). Note the colour coded axes.
A cube in the bottom right will rotate to match camera movements to make it clear what you're viewing in 3D.
Change the view to 2D by hovering your mouse over a face on this guide to highlight it and then click it to select.
Viewing a block in 2D allows you to see how the selected face appears when tiled next to itself.
Return to the 3D view from a corner perspective by hovering the mouse over a corner and clicking it.
See Basic Controls & Shortcuts for more information about VoxEdit's camera controls.
Screenshot Create an image of the current view in the Workspace in .PNG format with a transparent background. Adjust your camera position if needed.
Default view
Hover mouse to select
When a face is selected
Hover and click a corner
Use the Reset View button in the Top Bar or press the F key to focus the camera on the default view again.
Show/Hide Axes Toggle on and off the axes guide and the white arrow indicator pointing to the front of your block or model.
Toggle Camera Perspective/Orthographic Switch between perspective and orthographic views of the 3D view of your project.