Modeler Menus
Learn how to open the Modeler and about its user interface for creating Models. These can be used as Simple Entities or reused in Compound or Animated Entities.
Last updated
Learn how to open the Modeler and about its user interface for creating Models. These can be used as Simple Entities or reused in Compound or Animated Entities.
Last updated
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In VoxEdit's Home screen, select the Modeler in the left menu to begin a new project. You can create a new asset, open one from your files, import a file in VOX format, or access recent files by selecting a thumbnail.
The Modeler interface includes 8 main areas. Select an option below for an explanation of the interface in detail:
Access the File, Edit, Help, and Feedback menus.
Specific project tools that apply to creating 3D models and texturing.
In the Modeler, all modes are available to use in combination with the creative tools also available the Block Editor.
The 3-dimensional space for creating content in VoxEdit.
Hover over any tools in VoxEdit for a short description.
A colour customisation tool to modify a selected swatch in the Palette Panel.
Add, remove, clone, merge, and hide layers in your model.
An array of up to 256 colours available as customisable swatches.
Dropdown Menu
Top Bar
Tools Menu
Viewport
Tool Tips Bar
Material Panel
Layers Panel
Palette Panel