Build Menus
The Game Maker Builder Interface is the main work area you will use to create a new or existing Experience.
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The Game Maker Builder Interface is the main work area you will use to create a new or existing Experience.
Last updated
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GAME MAKER 0.9 UPDATE
New user interface and creative tools.
Select an option below for an explanation of the interface in detail:
1οΈβ£ Top Bar - manage Game Maker settings, save your Experience, and access Experience design tools.
2οΈβ£ Side Bar - Tools to place and manipulate objects, replace assets, and create parent/child relationships between objects:
π Asset Replace tool
Presets
Hierarchy
3οΈβ£ Library & Quick Access Bar - choose elements to add to your Experience, create custom shortcut groups.
4οΈβ£ Grid System & Snap Tool - customise a visible grid and set custom increments for movement and rotation for easy placement and snapping.
5οΈβ£ Properties Panel - adjust the parameters of a selected object.
6οΈβ£ Viewport - place, manipulate, and test interactive content in your Experience. The TAB key toggles between edit and play modes.