βšͺDefeat

Set conditions here to force a Game Over.

Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components

Apply Defeat to trigger the player to be defeated in certain events.

Force the Game Over event for wrong choices made by the player. Such as picking the wrong item or landing on some sharp spikes.

Common Uses

  • Send a message to trigger the Game Over screen.

Communications

Inputs: Receives a message

Outputs: Triggers Game Over screen

Parameters

OptionsDetails

Defeat Condition - Define condition needed to trigger defeat screen.

Defeat Message - set message required to trigger defeat screen.

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