Display victory message when activated.

  • Apply the Victory component to trigger the player Victory on events. The player wins the game for making the right choice, killing the boss or reaching the finish line in time. Woohoo!

This component has not yet been migrated for use in multiplayer Experiences.

Common Uses

  • Capture the flag game won upon collision with a target object

  • Completing a game by killing an object

  • Triggering a game victory by sending a message to any object with this component applied



One message, collision, or object destruction


Victory Screen



Victory Condition - Defines which condition is required to display the victory screen.

  • On the object receiving a message

  • On collision with the object

  • On death of the object

Victory Message - Message to receive to display the victory screen and end the Experience.

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