Create an Experience Trailer
Your Experience trailer is a way to tell the story of your Experience, but it can also tell part of the story of a universe of Experiences or your brand.
Last updated
Your Experience trailer is a way to tell the story of your Experience, but it can also tell part of the story of a universe of Experiences or your brand.
Last updated
Copyright ©The Sandbox. All Rights Reserved.
SHOW YOUR TRAILER TO THE WORLD
Upload your trailer and add it to the banner or image carousel of your free Experience Page.
1920x1080 or higher
1080p or higher
30fps (60fps is best)
Record video clips on a high quality device to ensure there is no lag in your trailer.
Length: At least 30 seconds
Format:
Intro - game title/logo and studio/creator name (Optional: Include The Sandbox logo after your studio/creator name)
Gameplay clips - directly show gameplay or represent it clearly so players know what your Experience is about (Optional: Include a small The Sandbox logo in an empty corner)
Optional text and overlays - titles and graphical overlays to emphasise the action or characters of your game, assets that will be minted and sold on the Marketplace, etc.
Outro - studio/creator name (Optional: Include The Sandbox logo on the final screen)
Tips:
Ensure many players are in the video if it's a multiplayer Experience
Avoid too much traveling with flycams
Tools:
Dynamic audio
Many free options (with or without attribution) - YouTube's Audio Library
Affordable choices - Audio Network
Free high quality video software
OBS (Open Broadcast Software) - recording
DaVinci Resolve - editing
This is sometimes useful for a gameplay trailer, but most often used for a "making of," or dev diary video. The steps below create the illusion of decisive, quick building.
Build a scene
While recording, deconstruct the scene without moving the camera
When removing blocks, have the same block selected so it appears natural
When removing assets, lift them vertically before deleting so it feels "picked up"
Reverse the video to make it appear like it is being built and objects are naturally placed, remove any long pauses, and increase the speed