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On this page
  • Customise VoxEdit
  • Panels
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Controls & Shortcuts

PreviousNavigate VoxEdit HomeNextPanels & Custom Layouts

Last updated 27 days ago

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Customise VoxEdit

You can set a colour theme, modify shortcuts, and completely customise your panel layout.

Panels

Show, hide, snap, collapse, and expand panels to create the perfect layout for your workspace.

Learn About Panel Functions

Preferences

Select a colour theme and set custom shortcuts in Preferences, accessed from the File menu.

Theme

Select a theme to customize the base colour of your VoxEdit window.

The new P3 Display theme represents a larger spectrum of colours than the current industry standard. The colour profile was developed by Apple Inc. for wide-gamut displays.

Highlight Colours

Select a highlight colour to customize selected buttons, panels, and more.

Shortcuts

The Shortcuts menu offers a list of customizable shortcuts that are shared by more than one module, used only in the Modeler, or used only in the Animator.

For a function (left), see the shortcut (center) and the uses (right):

To customise a shortcut, click on the shortcut to see options. Choose one or a combination.

The option you select may flash if there is a conflict with another shortcut. Set a different shortcut or change the shortcut for the other function where it is currently used.

Don't forget to save your custom control settings!

Next to the uses, click on the reset arrow to restore the default shortcut for that function.

You can reset all custom controls in the main window with an option above the tabs.

Quick Shortcuts Guide

Press SHIFT + H to see frequently used controls. Controls customised in Preferences update here.

Viewport Controls

The Viewport is your workspace, which includes tools to help you orient and visualize your project.

Click to create a .PNG image of the current view of your project with a transparent background that autosaves to a screenshots folder.

Orientation & Visualization

Press the F key to focus your camera back to the center.

The Gizmo is a cube in the bottom right of the Viewport to help orient and visualize your project. The cube can be manipulated directly, and it adjusts as mouse controls change the view in the Viewport.

Modes

Hover & Select

View Buttons

Some Viewport buttons vary by module, and include options to orient, measure, and visualize your project:

Block

Toggle on and off guides to help orient and measure your project.

Modeler

The Viewport can be split. You can select a side to view with a dropdown menu per section.

Animator

Toggle on and off guides to help orient and measure your project.

Toggle between options to visualize your asset against common environmental colours. Note that screenshots do not use this background (they have a transparent background).

Two light sources have three controls each:

On/Off

Enhance screenshots or colour application and texturing.

Lights On
Effect
Note

0

Even lighting

Harder to see voxel details, but truer colour for painting texture

1

Strong shadows

More dramatic screenshots

2

Soft shadows

Clearer colour in screenshots

Each light creates a shadow on the opposite side of the entity.

Azimuth

Angle
Light Position

0 degrees

In front of the entity

90 degrees

Entity's left side

180 degrees

Behind the entity

-90 degrees

Entity's right side

Altitude

Angle
Light Position

90 degrees

Top of the entity

0 degrees

Middle of the entity

-90 degrees

Bottom of the entity

TIP

Create even shadowing by setting both lights at opposite angles from each other and not perfectly aligned to a 45 or 90 degree value so there is variation in brightness from one voxel to another.

Camera settings can be adjusted to suit your preferences and project needs.

Dropdown Menu

File


Modeler & Animator

Export


Animator

Edit


Modeler

View

This menu allows you to show or hide panels, which vary per module:

Help

Reset

Screenshot

Mouse

Gizmo

Background Colour

Light

Camera

Return to the Home screen with the Home button at the top left.

📖
🖱️

Export

Create and save a file for your project in OBJ, DAE, GLTF, and VOX formats.

Sync from External Editor

  • Sync to MagicaVoxel

  • Sync from MagicVoxel

Undo Ctrl + Z

Undo up to 10 steps backward.

Redo Ctrl + Y

Redo up to 10 steps forward.

Shortcut Guide

Opens a list of frequently used shortcuts, which can be customised via Preferences.

Creators Portal

Opens this VoxEdit documentation in your default browser.

Tutorials

Opens VoxEdit tutorials on YouTube.

Feedback

Redirects you to a form to submit feedback or technical issues to our team.

  • Menubar (Block controls)

  • Block Sides

  • Materials Panel

  • Palette

  • Toolbar (paint mode only)

  • Menubar (Modeler controls)

  • Materials Panel

  • Layers Panel

  • Palette

  • Toolbar (all modes)

  • Menubar (Animator controls)

  • Skeleton Panel

  • Library Panel

  • Inspector Panel

  • Timeline

  • Animations List

  • Inverse Kinematics Panel (advanced option hidden by defaut)

Block
Modeler
Animator

Pan

Rotate

Zoom in/out

Free View (Default)

A movable view. Click and drag to move your project in the Viewport. Change view with Hover & Select tips below.

Side View

A stationary view. Hover your mouse to select a different side or vertex to view from.

Select Side (white highlight)

Hover the mouse over a side, then click to select it. This changes to stationary Side View.

Select Vertex (white highlight)

Hover the mouse over a vertex, then click to select it. This changes to a movable Free View with the vertex at the center.

Select Edge (no highlight)

Hover the mouse over an edge, then click to select it. This changes to a movable Free View with the edge at the center.

On/Off Create up to four basic light combinations

Click a light source's toggle button.

Azimuth Position light around the entity

Altitude Position light vertically

Sensitivity

Set how quickly the camera moves in response to your mouse movements.

FOV (Field of View)

The area the camera sees measured in degrees.

Near Far

Occludes voxels at set distances to help visualize your project.

Switch between preset Near and Far values that work well with small or large scale entities.

Preferences

Customise VoxEdit's colours and controls.

Open Asset Folder

Open the folder containing the asset.

Save

Commit changes to your project.

Save As

Save another version of your project.

Upload to Workspace

  • test quality

  • use in Experiences

Reset to Default

Restore every setting.

Cut Ctrl + X

Remove selected voxels or models from your project and store them in your clipboard.

Copy Ctrl + C

Copy selected voxels or models from your project and store them in your clipboard.

Paste Ctrl + V

Paste voxels or models from your clipboard to your project.

Invert Selection

When voxels or models in your project are selected, this deselects them and selects whatever was not selected.

Save Selected Voxels

Panels & Custom Layouts

Hold + Move ↕️ ↔️

Hold + Move ↕️ ↔️

scroll wheel --- OR --- CTRL + Hold + Move ↕️ ↔️

OR(Block editor)

The Block editor shows the selected side in a tiled view to preview how a block will appear when placed side by side.

/ Perspective / Orthographic

View Axes

View Floor

View Axes

View Walls

View Selection Through Voxels

High Render Quality

View Selected Layer Only (Solo)

/ Perspective / Orthographic

View Axes

View Floor

Drag the circle or enter a value in the box.

Drag the circle or enter a value in the box.

Scale

Upload your creation to your on The Sandbox website to:

prepare to list on the

When voxels are selected, this opens the file menu to save them as a .VXM file. This is very useful when breaking down an asset into movable parts when building a rig.

ℹ️
ℹ️
Workspace
Marketplace
Block Panels
Animator Panels
Modeler Panels
Cover

Black

Cover

Light Gray

Cover

Teal Gradient

Cover

Morning Gradient

Cover

Sunset Gradient

Cover

Midnight Gradient

Dark
Mid Dark
Blue
Purple
Gray
P3 Display
Available Options
Flashing means there's a conflict
Cover
Cover
Cover

Single Viewport

Dual Viewport Show/Hide Depth Cues

Quad Viewport Show/Hide Depth Cues