⚪Drop
Allows things to be dropped on the floor when the Object dies or is triggered.
Build Singleplayer & Multiplayer Logic - about [SP] or [MP] behaviours or components
Allows the dropping of elements when receiving a message or when the asset is dead.
For example: kill an enemy and it drops a key that opens a secret door or gold coins for a quest.
Common Uses
Make enemies drop loot upon death.
Spawn assets from other assets using messages.
Parameters
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