🏞️Experience Guide
Last updated
Last updated
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Plan your Experience from concept to launch with our Game Production Guide.
Visit resources below for guidelines, logic, and tutorials to build certain Experience types:
Experiences can be designed to offer unique gameplay through its conditions and challenges. You can even combine genres in many creative ways or create many variations of one genre through its theme.
Beat 'em Up: Players engage in hand-to-hand combat against waves of enemies.
Hack and Slash: Intense combat with a focus on defeating numerous foes.
Platformer (includes Parkour): Players navigate levels, overcoming obstacles and enemies.
Point-and-Click: Emphasis on exploration and puzzle-solving through mouse interaction.
Survival Horror: Combines elements of horror and survival, often with limited resources.
Metroidvania: Non-linear exploration, interconnected levels, and character upgrades.
Western RPG (WRPG): Player choices influence the narrative and character development.
Japanese RPG (JRPG): Story-driven with turn-based or action combat.
Tactical RPG (TRPG): Strategic combat with unit positioning and character development.
Life Simulation: Mimics real-life activities, often focusing on relationships and daily tasks.
City Building: Players construct and manage cities or civilizations.
Business Simulation: Simulates running a business, managing resources, and strategic decisions.
Example:
Real-Time Strategy (RTS): Players make decisions in real-time, managing resources and armies.
Turn-Based Strategy (TBS): Players take turns making strategic decisions and controlling units.
4X (Explore, Expand, Exploit, Exterminate): Empire-building and grand strategy.
Sports Simulation: Realistic simulations of sports such as soccer, basketball, or football.
Racing Simulation: Realistic racing experiences with accurate physics and vehicle dynamics.
Arcade Sports/Racing: More casual, fast-paced, and often featuring exaggerated mechanics.
Traditional Fighting: One-on-one combat with a focus on combos and special moves.
Beat 'em Up (Fighting Adventure): Fighting within a broader narrative and exploration context.
Versus Fighting: Multiplayer-focused competitive combat.
Survival Horror: Emphasis on survival, limited resources, and atmospheric tension.
Psychological Horror: Focuses on psychological fear and mind-bending scenarios.
Action Horror: Blends horror elements with fast-paced action and combat.
Tile-Matching: Matching identical tiles or objects to clear them from the play area.
Physics-based Puzzles: Solve challenges using realistic physics simulations.
Logic Puzzles: Challenges that require logical deduction and problem-solving.
Idle Clicker: Progress by clicking or tapping, with incremental upgrades.
Management Idle: Manage virtual businesses or resources with minimal direct input.
Idle RPG: RPG elements combined with passive progression.
Edutainment: Combines educational content with entertainment.
Serious Games: Intended for educational or training purposes with a specific focus.
Rhythm Action: Players follow on-screen prompts to the beat of music.
Dance: Requires physical movement or coordination with music.
Instrument Simulation: Simulates playing musical instruments within a game context.
Fantasy MMORPG: Set in fantastical worlds with magic, quests, and dungeons.
Sci-Fi MMORPG: Takes place in futuristic settings with advanced technology.
Sandbox MMORPG: Emphasizes player-driven content and open-world exploration.
Life Simulation: Emulates social interactions and relationships.
Virtual World: Spaces for players to socialize, customize avatars, and engage in activities.
Dating Simulation: Focuses on building romantic relationships between characters.
Last Player Standing: Players compete until only one remains in a shrinking play area.
Team-Based Battle Royale: Similar to traditional battle royale but with team-based dynamics.
Building Mechanics: Incorporates building structures for defense and strategic advantage.
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